Monday, March 16, 2009

ITS TIME TO USE SOME BANDWIDTH

FFFFFFFFFFFFFFFFFFFFIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIILLLLLLLLLLLLLLLLLLLLLLLLLLEEEEEEEEEEEEERRRRRRRRRRRRR

Friday, December 26, 2008

Left 4 Dead

Is So awesome. I feel sorry for all the losers without 360s. review coming soon?

Wednesday, December 17, 2008

Holy Sh!t, YouTube DOES do HD!

PROOF. There's no way this isn't HD, people.

Ah yes, and Square-Enix also has a YouTube channel. Hmmmmmm

Club Nintendo Launched, Quite Buggy


A few nights ago, the American Club Nintendo service finally went live. Oh wait, but it was quickly taken down. But then it went live again! But it was then taken down, again.

But, the third time is a charm. It finally went up for real, and I've gotta say... maybe they should have waited a little bit longer. Seriously, this website has some kinks that need working out.

First and foremost, there are severe bugs regarding account info and such. After I transferred my My Nintendo account over to Club Nintendo, I got to registering a game: Super Smash Bros. Brawl. After painstakingly filling out the survey to tell Nintendo just what I thought about the game (it was great), I clicked "Finish", and was treated to a wait of about 10 minutes, after which I was given an error message. Shit.

So, I simply returned to the homepage, where I had somehow been logged out. As I typed my username and password, I was told that they were incorrect. I couldn't log in. After about 20 minutes, I could suddenly log in again. But I had to completely redo the survey. And later, the system somehow lost track of the 50 coins I had gained from doing the survey. Luckily, they soon reappeared, but it was a frustrating experience.

Now, on to the good. There are some very cool prizes, such as Game And Watch Collection, which costs 800 coins. Each Wii game you register (and fill out the survey for) nets you 50 coins, and each DS game nets you 30. So, I only need to register 16 (Wii) games to get a game (well, G&W Collection is sort of a game).

Ah yes, and the question on everyone's mind. Does it remember games that you registered with My Nintendo? The answer seems to be yes, since there's a reminder right in front of my face, asking me to fill out the survey for Phantom Hourglass, which I registered way back when I got it.

Sure, Club Nintendo needs some patching up, but at least we finally have it. Head over and check it out. club.nintendo.com

Friday, December 12, 2008

Prince of Persia:Review

I beat Prince of Persia about a week ago and I'm just getting to the review right now so............. yeah.

Prince of Persia is a great game, the story is pretty good, and the voice acting is both horrible and great at the same time. The story follows the nameless Prince, who got stuck in a sand storm while looking for his ass... I mean donkey. He finds shelter in a canyon, which is also the tutorial area for the game. Right after the first cutscene you meet Elika, who is the princess of the kingdom you are in. About 10 minutes after this, the main villain, whose name I can't remember, is released from a tree. Darkness spreads everywhere, blah blah blah, you need to get rid of it.

There are a few flaws, the biggest being that the game pretty much plays itself. I did a 3 minute segment where all I did was tap Y/triangle every once in a while. Another flaw is that after you've healed a zone, you need to go through it again to collect energy, which is used to buy Elika's powers with. These segments aren't optional, so half the game is spent backtracking.

On a lighter note, the graphics are amazing, using some of the best cel-shading I've seen. Also, the one-on-one combat is a good idea, but you're forced to rely on Elika too much. The ending is amazing, and I can't wait for the sequel.

Overall, I give this game

8.5 / 10

Saturday, October 25, 2008

LittleBigPlanet Impressions

Well, I picked up LittleBigPlanet a few hours ago, and it's a blast. Sorry, I don't have any videos of the game or of my impressions, I'm still getting all that video gobbly-goop figured out.

But anyways...

- The game has an impeccable sense of style and a very jolly atmosphere. The graphics are great, and everything has a cardboard kind of feel to it. Reminds me of Yoshi's Story. Runs in 16:9 aspect ratio and 720p resolution. Beautiful. Texture work and sticker variety is incredible.

- The narrator is a funny British guy. I will say that there's a metric crap-ton of tutorials when it comes to the creative modes of the game, but the humor of the writing keeps them from getting stale. Plus, you get to learn how to do everything from cutting stuff up to gluing it back together!

- So far, the soundtrack is incredibly varied and awesome. I'd find myself listening to a song reminiscent of The Beatles' "The Fool on the Hill", only to have the track slide into a Jet Set Radio-like, funky beat.

- Finally, the gameplay is great. The Popit menu is available at any time, letting you place crap in whatever stage you happen to be in, customize your Sackboy on the fly, and more. The platforming is a bit wonky due to the physics-based engine, but it's also the physics that make the platforming so great. Level design is also quite good, and the level-creating tools are great too.

- I can't get to the online mode right now. Maybe the servers don't go up till the 28th?

- As far as first impressions go, LittleBigPlanet is a pretty kickass game. It has an incredible style and great humor, a clear emphasis on creativity, and it's just plain fun. I can't wait for when I can get online.























Review coming soon?

FreshChurros